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ArMaTeC

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  1. onMouseZChanged ← Older revision Revision as of 00:05, 28 June 2017 Line 138: Line 138: | class="fired" | Fires when mouse wheel position is changed. Does not fire on disabled control. Checked with CT_EDIT type in v1.50. | class="fired" | Fires when mouse wheel position is changed. Does not fire on disabled control. Checked with CT_EDIT type in v1.50. | class="notes" | Returns the control and the change of the scrollbar. | class="notes" | Returns the control and the change of the scrollbar. − | class="scope" | Control only + | class="scope" | Display, Control |- |- | class="priority" | 3 | class="priority" | 3 View the full article
  2. BIKIsetConvoySeparation

    ← Older revision Revision as of 20:05, 27 June 2017 Line 29: Line 29: [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] − [[Category:Command Group: Eden Editor|{{uc:{{PAGENAME}}}}]] View the full article
  3. BIKIis3DEN

    docs updated ← Older revision Revision as of 19:54, 27 June 2017 Line 7: Line 7: ____________________________________________________________________________________________ ____________________________________________________________________________________________ − | Returns true if the [[Eden Editor]] is currently being used.|= Description + | Returns true if the [[Eden Editor]] is currently being used. [[true]] when inside editor environment, [[false]] during preview. (see also [[is3DENMultiplayer]])|= Description ____________________________________________________________________________________________ ____________________________________________________________________________________________ View the full article
  4. BIKIis3DENMultiplayer

    docs updated ← Older revision Revision as of 19:52, 27 June 2017 Line 7: Line 7: ____________________________________________________________________________________________ ____________________________________________________________________________________________ − | Returns true if the [[Eden Editor]] is in multiplayer mode.|= Description + | Returns [[true]] if the [[Eden Editor]] is in multiplayer mode. Returns [[true]] in the following cases: + * Multiplayer Preview launched directly from [[3DEN]] - [[true]] in preview and only for the creator + * MP mission is chosen for editing when creating a server: <tt>Multiplayer - Server Browser - Host Server</tt>. When 3D EDITOR button is clicked for selected mission and 3DEN is launched, command returns [[true]] within the editor environment. (see also [[is3DEN]]) + |= Description ____________________________________________________________________________________________ ____________________________________________________________________________________________ View the full article
  5. BIKIDescription.ext

    ‎onLoadMissionTime ← Older revision Revision as of 18:16, 27 June 2017 (One intermediate revision by the same user not shown) Line 34: Line 34: ==== onLoadMissionTime ==== ==== onLoadMissionTime ==== |[[Number]] |[[Number]] − |Define whether you will see the time and date displayed while the mission loads. 1 means visible, 0 hidden. Default: 1. + |Define whether you will see the time and date displayed while the mission loads. 1 means visible, 0 hidden. Default: 1. Effect unkown in Arma 3 onLoadMissionTime = 1; onLoadMissionTime = 1; View the full article
  6. BIKIArma 3 Mission Parameters

    added revive template ← Older revision Revision as of 16:45, 27 June 2017 Line 99: Line 99: #define VIEW_DISTANCE_DEFAULT 2000 #define VIEW_DISTANCE_DEFAULT 2000 #include "\a3\Functions_F_Heli\Params\paramViewDistance.hpp" #include "\a3\Functions_F_Heli\Params\paramViewDistance.hpp" + + #include "\a3\Functions_F\Params\paramRevive.hpp" + }; }; </syntaxhighlight> </syntaxhighlight> Line 176: Line 179: #define VIEW_DISTANCE_MAX 4000 #define VIEW_DISTANCE_MAX 4000 #define VIEW_DISTANCE_DEFAULT 2000 #define VIEW_DISTANCE_DEFAULT 2000 − + |- + | <code>"\a3\Functions_F\Params\paramRevive.hpp"</code> + | Set various revive related options [[Arma 3 Revive]] + | + Nothing |} |} View the full article
  7. BIKIArma 3 Sensors

    ‎Vehicles ← Older revision Revision as of 13:09, 27 June 2017 Line 69: Line 69: | UH-80, CH-49, CH-67, PO-30, Mi-290, WY-55 || RWR || 360 || 16000 || 12000 || | UH-80, CH-49, CH-67, PO-30, Mi-290, WY-55 || RWR || 360 || 16000 || 12000 || |- |- − | IFV-6a, ZSU-39 || Radar || 360/100 || 9000/6000 || 5000 || up looking + | rowspan="2" | IFV-6a, ZSU-39 || Radar || 360/100 || 9000/6000 || 5000 || up looking + |- + | Data Link || 360 || 16000 || || |- |- | rowspan="4" | AH-99 || RWR || 360 || 16000 || 12000 || | rowspan="4" | AH-99 || RWR || 360 || 16000 || 12000 || View the full article
  8. Fixed formatting ← Older revision Revision as of 11:30, 27 June 2017 Line 39: Line 39: === Folder === === Folder === If your feature is more complex and one menu item would not be enough to control it, you can instead add a folder with all required options inside. If your feature is more complex and one menu item would not be enough to control it, you can instead add a folder with all required options inside. + [[File:3den menuBar toolFolder.jpg|468px]] [[File:3den menuBar toolFolder.jpg|468px]] <syntaxhighlight lang="cpp"> <syntaxhighlight lang="cpp"> View the full article
  9. Prei Khmaoch Luong | ព្រៃខ្មោចលង by bludski (RSS generated with FetchRss)View the full article
  10. (0)

    (0) (RSS generated with FetchRss)View the full article
  11. (3)

    (3) (RSS generated with FetchRss)View the full article
  12. NATO F-16 pack by da12thMonkey

    NATO F-16 pack by da12thMonkey (RSS generated with FetchRss)View the full article
  13. BIKIArma 3 Sensors

    ‎Vehicles ← Older revision Revision as of 05:54, 27 June 2017 Line 69: Line 69: | UH-80, CH-49, CH-67, PO-30, Mi-290, WY-55 || RWR || 360 || 16000 || 12000 || | UH-80, CH-49, CH-67, PO-30, Mi-290, WY-55 || RWR || 360 || 16000 || 12000 || |- |- − | IFV-6a, ZSU-39 || Radar || 360/100 || 9000 + 6000 || 5000 || up looking + | IFV-6a, ZSU-39 || Radar || 360/100 || 9000/6000 || 5000 || up looking |- |- | rowspan="4" | AH-99 || RWR || 360 || 16000 || 12000 || | rowspan="4" | AH-99 || RWR || 360 || 16000 || 12000 || |- |- − | Laser + Strobe || 180 + 90 || 6000 + 8000 || || front hemisphere + | Laser + Strobe || 180 || 6000 || || front hemisphere |- |- | IR + Visual || 46/34 || 3000/2000 + 2000/1500 || 2000 || targeting camera | IR + Visual || 46/34 || 3000/2000 + 2000/1500 || 2000 || targeting camera Line 81: Line 81: | rowspan="4" | Mi-48 || RWR || 360 || 16000 || 12000 || | rowspan="4" | Mi-48 || RWR || 360 || 16000 || 12000 || |- |- − | Laser + Strobe || 180 + 90 || 6000 + 8000 || || front hemisphere + | Laser + Strobe || 180 || 6000 || || front hemisphere |- |- | IR + Visual || 26/26 || 4000/3000 + 3000/2000 || 2000 || targeting camera | IR + Visual || 26/26 || 4000/3000 + 3000/2000 || 2000 || targeting camera Line 89: Line 89: | rowspan="4" | A-143 || RWR || 360 || 16000 || 12000 || | rowspan="4" | A-143 || RWR || 360 || 16000 || 12000 || |- |- − | Laser + Strobe || 180 + 90 || 6000 + 8000 || || + | Laser + Strobe || 180 || 6000 || || front hemisphere |- |- | IR + Visual || 26/20 || 4000/3000 + 3000/2000 || 2000 || targeting camera | IR + Visual || 26/20 || 4000/3000 + 3000/2000 || 2000 || targeting camera Line 97: Line 97: | rowspan="3" | A-164, To-199 || RWR + Anti-radiation || 360 + 90 || 16000 + 8000 || 12000 || | rowspan="3" | A-164, To-199 || RWR + Anti-radiation || 360 + 90 || 16000 + 8000 || 12000 || |- |- − | Laser + Strobe || 180 + 90 || 6000 + 8000 || || + | Laser + Strobe || 180 || 6000 || || front hemisphere |- |- | IR + Visual || 50/37 || 5000/4000 + 4000/3000 || 2000 || targeting camera | IR + Visual || 50/37 || 5000/4000 + 4000/3000 || 2000 || targeting camera View the full article
  14. BIKIaction

    ← Older revision Revision as of 02:15, 27 June 2017 Line 64: Line 64: <dd class="note"> <dd class="note"> This command has no effect when a dead unit is used as input. This command has no effect when a dead unit is used as input. + </dd> + </dl> + <!-- DISCONTINUE Notes --> + + <!-- CONTINUE Notes --> + <dl class="command_description"> + <dd class="notedate">Posted on June 27, 2017 - 02:15 (UTC)</dd> + <dt class="note">[[User:DrSova|DrSova]]</dt> + <dd class="note"> + <code>player action ["SWITCHWEAPON",player,player,-1]</code> + Switching weapon to the back. </dd> </dd> </dl> </dl> <!-- DISCONTINUE Notes --> <!-- DISCONTINUE Notes --> View the full article
  15. BIKIDescription.ext

    ‎enableDebugConsole ← Older revision Revision as of 01:59, 27 June 2017 Line 888: Line 888: 1 = Available in SP and for hosts / logged in admins<br> 1 = Available in SP and for hosts / logged in admins<br> 2 = Available for everyone<br> 2 = Available for everyone<br> + + Alternative since 1.72 + enableDebugConsole[] = {"76561198XXXXXXXXX"}; |[[Mission_Editor:_Debug_Console]] |[[Mission_Editor:_Debug_Console]] <!-----------------------------------------------------------> <!-----------------------------------------------------------> View the full article
  16. docs updated ← Older revision Revision as of 21:00, 26 June 2017 Line 8: Line 8: ____________________________________________________________________________________________ ____________________________________________________________________________________________ − | <pre>/* + | Selects a random item from an array, taking into account item weight. Note: + * The weights don't have to total to 1 + * The length of weights and items arrays may not match, in which case the shortest array is used for length|= Description + ____________________________________________________________________________________________ − Description: + | itemsAndWeights call [[BIS_fnc_selectRandomWeighted]] |= Syntax − Function to select a random item from an array, taking into account item weights. + − The weights should be Numbers between 0 and 1, with a maximum precision of hundreds. + − + − Parameter(s): + − _this select 0: source Array (Array of Any Value) + − _this select 1: weights (Array of Number) + − + − Returns: + − Any Value selected item + − + − TODO: + − [*] Algorithm is inefficient? + − */ + − </pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description + |p1=itemsAndWeights: [[Array]] - array of items and weights [item, weight, item, weight...]|= Parameter 1 − ____________________________________________________________________________________________ + − | [array1, array2] call BIS_fnc_selectRandomWeighted; |= Syntax + | [[Anything]] |= Return value − |p1=array1: [[Array]] - selectable values |= Parameter 1 + |s2= [items, weights] call [[BIS_fnc_selectRandomWeighted]] |= Syntax − |p2=array2: [[Array]] of [[Number]]s - values weight: first weight is for array1 first element, etc. |= Parameter 1 + |p21=[items, weights]: [[Array]]|= Parameter 1 + |p22=items: [[Array]] - items array of [[Anything]] |= Parameter 1 + |p23=weights: [[Array]] - weights array of [[Number]]s |= Parameter 1 − | |= Return value + |r2= [[Anything]] |= Return value ____________________________________________________________________________________________ ____________________________________________________________________________________________ − + |x1= <code>["apples",.3,"pears",.2,"bananas",.4,"diamonds",.1,"unicorns",.00001] [[call]] [[BIS_fnc_selectRandomWeighted]];</code> |= − |x1= <code>_choices = ["cat", "dog"]; + |x2= <code><nowiki>[</nowiki>["apples","pears","bananas","diamonds"],[0.3,0.2,0.4,0.1]] [[call]] [[BIS_fnc_selectRandomWeighted]];</code> |= − _weights = [0.5, 1.0]; + − [_choices, _weights] call BIS_fnc_selectRandomWeighted]; // will result in 2/3 of dogs, 1/3 of cats</code> |= + ____________________________________________________________________________________________ ____________________________________________________________________________________________ View the full article
  17. BIKIselectRandomWeighted

    ← Older revision Revision as of 20:51, 26 June 2017 Line 10: Line 10: * Negative weights are not supported * Negative weights are not supported * If an item's weight is 0, the item is ignored * If an item's weight is 0, the item is ignored − * Weight strength is relative and calculated from the range [0 ... maxWeight] + * The weights don't have to total to 1 * If numbers of items and weights do not match, the shortest array is used * If numbers of items and weights do not match, the shortest array is used * A single array Syntax is slightly faster then Alt Syntax |= Description * A single array Syntax is slightly faster then Alt Syntax |= Description View the full article
  18. see also ← Older revision Revision as of 19:38, 26 June 2017 Line 41: Line 41: ____________________________________________________________________________________________ ____________________________________________________________________________________________ − | |= See also + | [[selectRandomWeighted]]|= See also }} }} View the full article
  19. BIKIselectRandomWeighted

    ← Older revision Revision as of 19:22, 26 June 2017 (One intermediate revision by the same user not shown) Line 43: Line 43: [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] + + <!-- CONTINUE Notes --> + <dl class="command_description"> + <dd class="notedate">Posted on June 26, 2017 - 19:17 (UTC)</dd> + <dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> + <dd class="note">A 100000 runs of the following code: + <code>_values = [0,1,2,3,4,5,6,7,8,9]; + _weights = [0.109,0.65,0.01,1.01,1.24,0,1.59,0.09,1.15,0.55]; + _result = _values [[selectRandomWeighted]] _weights;</code> + Gave this result: + <pre>0 - 0 + 0.01 - 144 + 0.09 - 1409 + 0.109 - 1633 + 0.55 - 8673 + 0.65 - 10127 + 1.01 - 15668 + 1.15 - 18059 + 1.24 - 19518 + 1.59 - 24769 </pre> + </dd> + </dl> + <!-- DISCONTINUE Notes --> View the full article
  20. BIKIselectMax

    see also ← Older revision Revision as of 19:14, 26 June 2017 Line 24: Line 24: ____________________________________________________________________________________________ ____________________________________________________________________________________________ − | [[selectMin]], [[min]], [[max]], [[selectRandom]], [[select]]|= See also + | [[selectMin]], [[min]], [[max]], [[selectRandom]], [[select]], [[selectRandomWeighted]]|= See also }} }} View the full article
  21. BIKIselectMin

    see also ← Older revision Revision as of 19:13, 26 June 2017 Line 24: Line 24: ____________________________________________________________________________________________ ____________________________________________________________________________________________ − | [[selectMax]], [[min]], [[max]], [[selectRandom]], [[select]]|= See also + | [[selectMax]], [[min]], [[max]], [[selectRandom]], [[select]], [[selectRandomWeighted]]|= See also }} }} View the full article
  22. BIKIselectRandom

    see also ← Older revision Revision as of 19:13, 26 June 2017 Line 20: Line 20: ____________________________________________________________________________________________ ____________________________________________________________________________________________ − | [[random]], [[select]], [[selectMin]], [[selectMax]] |= See also + | [[selectRandomWeighted]], [[random]], [[select]], [[selectMin]], [[selectMax]] |= See also }} }} View the full article
  23. BIKIselect

    see also ← Older revision Revision as of 19:13, 26 June 2017 Line 90: Line 90: ____________________________________________________________________________________________ ____________________________________________________________________________________________ − | [[selectRandom]], [[set]], [[resize]], [[reverse]], [[in]], [[find]], [[toArray]], [[toString]], [[forEach]], [[count]], [[deleteAt]], [[deleteRange]], [[append]], [[sort]], [[param]], [[params]], [[splitString]], [[joinString]], [[pushBack]], [[pushBackUnique]], [[apply]]|= SEEALSO + | [[selectRandom]], [[selectRandomWeighted]], [[set]], [[resize]], [[reverse]], [[in]], [[find]], [[toArray]], [[toString]], [[forEach]], [[count]], [[deleteAt]], [[deleteRange]], [[append]], [[sort]], [[param]], [[params]], [[splitString]], [[joinString]], [[pushBack]], [[pushBackUnique]], [[apply]]|= SEEALSO }} }} View the full article
  24. BIKIrandom

    see also ← Older revision Revision as of 19:12, 26 June 2017 Line 100: Line 100: ____________________________________________________________________________________________ ____________________________________________________________________________________________ − | [[Math Commands]], [[selectRandom]] |= See also + | [[Math Commands]], [[selectRandom]], [[selectRandomWeighted]] |= See also }} }} View the full article
  25. BIKIselectRandomWeighted

    ← Older revision Revision as of 19:10, 26 June 2017 Line 11: Line 11: * If an item's weight is 0, the item is ignored * If an item's weight is 0, the item is ignored * Weight strength is relative and calculated from the range [0 ... maxWeight] * Weight strength is relative and calculated from the range [0 ... maxWeight] − * If numbers of items and weights do not match, the shortest array is used |= Description + * If numbers of items and weights do not match, the shortest array is used + * A single array Syntax is slightly faster then Alt Syntax |= Description ____________________________________________________________________________________________ ____________________________________________________________________________________________ View the full article
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