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ArMaTeC

BIKIArma 3 Sensors

Example Config - full definition

← Older revision Revision as of 22:58, 20 April 2017
(One intermediate revision by the same user not shown)
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====minSpeedThreshold====
 
====minSpeedThreshold====
Target speed in km/h above which the target will start to become visible even if below [[#groundNoiseDistanceCoef|groundNoiseDistanceCoef]].
+
Target speed in m/s above which the target will start to become visible even if below [[#groundNoiseDistanceCoef|groundNoiseDistanceCoef]].
 
<syntaxhighlight lang="c">
 
<syntaxhighlight lang="c">
minSpeedThreshold = 100; // following the prev. example if target is 20m from the ground background but it's moving more than 100km/h it may still be detected by the sensor.
+
minSpeedThreshold = 27.7; // following the prev. example if target is 20m from the ground background but it's moving more than 100km/h (27.7m/s) it may still be detected by the sensor.
 
minSpeedThreshold = 0; // if undef
 
minSpeedThreshold = 0; // if undef
 
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target speed above which the target becomes visible even if below [[#groundNoiseDistanceCoef|groundNoiseDistanceCoef]], linearly decreases to [[#minSpeedThreshold|minSpeedThreshold]].
 
target speed above which the target becomes visible even if below [[#groundNoiseDistanceCoef|groundNoiseDistanceCoef]], linearly decreases to [[#minSpeedThreshold|minSpeedThreshold]].
 
<syntaxhighlight lang="c">
 
<syntaxhighlight lang="c">
maxSpeedThreshold = 1000; // following the prev. example if target is 20m from the ground background but it's moving more than 1000km/h it will be detected by the sensor.
+
maxSpeedThreshold = 100; // following the prev. example if target is 20m from the ground background but it's moving more than 360km/h it will be detected by the sensor.
 
maxSpeedThreshold = 1000; // if undef
 
maxSpeedThreshold = 1000; // if undef
 
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<syntaxhighlight lang="c">
 
<syntaxhighlight lang="c">
 
minTrackableSpeed = -1e10; // if undef; no minimum speed
 
minTrackableSpeed = -1e10; // if undef; no minimum speed
minTrackableSpeed = 100; // targets slower than 100km/h won't be detected at all
+
minTrackableSpeed = 27.7; // targets slower than 100km/h won't be detected at all
 
</syntaxhighlight>
 
</syntaxhighlight>
 
====maxTrackableSpeed====
 
====maxTrackableSpeed====
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<syntaxhighlight lang="c">
 
<syntaxhighlight lang="c">
 
maxTrackableSpeed = 1e10; // if undef; no maximum speed
 
maxTrackableSpeed = 1e10; // if undef; no maximum speed
maxTrackableSpeed = 200; // targets faster than 200km/h won't be detected at all
+
maxTrackableSpeed = 55; // targets faster than 200km/h won't be detected at all
 
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====minTrackableATL====
 
====minTrackableATL====
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missileLockMaxDistance = 3500;  
 
missileLockMaxDistance = 3500;  
 
missileLockMinDistance = 100;
 
missileLockMinDistance = 100;
missileLockMaxSpeed = 2450;
+
missileLockMaxSpeed = 680;
 
missileLockCone = 50;
 
missileLockCone = 50;
 
// The properties above limit the locking range, cone and conditions but they are are independent from the sensor. They don't say what the missile can see and track. In this case they are set to similar values as sensor, so what the missile seeker can see and track the missile will also be able to lock onto.
 
// The properties above limit the locking range, cone and conditions but they are are independent from the sensor. They don't say what the missile can see and track. In this case they are set to similar values as sensor, so what the missile seeker can see and track the missile will also be able to lock onto.
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groundNoiseDistanceCoef = 0.5;  // portion of sensor-target-ground distance below which the targets become invisible to the sensor
 
groundNoiseDistanceCoef = 0.5;  // portion of sensor-target-ground distance below which the targets become invisible to the sensor
 
maxGroundNoiseDistance = 250;  // distance from the ground in meters, hard cap, above which the target will be visible even if still below groundNoiseDistanceCoef
 
maxGroundNoiseDistance = 250;  // distance from the ground in meters, hard cap, above which the target will be visible even if still below groundNoiseDistanceCoef
minSpeedThreshold = 110;        // target speed in km/h above which the target will start to become visible           
+
minSpeedThreshold = 30;        // target speed in m/s above which the target will start to become visible           
maxSpeedThreshold = 130;      // target speed above which the target becomes visible even if below groundNoiseDistanceCoef, linearly decreases to minSpeedThreshold         
+
maxSpeedThreshold = 45;      // target speed above which the target becomes visible even if below groundNoiseDistanceCoef, linearly decreases to minSpeedThreshold         
 
};
 
};
 
};
 
};

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