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BIKIBIS fnc removeStackedEventHandler

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description updated, broken note removed

← Older revision Revision as of 11:07, 15 July 2017
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| Remove a stacked event handler. |= Description
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| Removes a stacked event handler with specified custom id. |= Description
 
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| [key, event] call [[BIS_fnc_removeStackedEventHandler]]; |= Syntax
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| [id, event] call [[BIS_fnc_removeStackedEventHandler]]; |= Syntax
   
|p1= key: [[String]] - unique identifier |= Parameter 1
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|p1= key: [[String]] - custom id, a unique identifier, also returned by [[BIS_fnc_addStackedEventHandler]] |= Parameter 1
   
|p2= event: [[String]] - event handler type, see [[BIS_fnc_addStackedEventHandler]] |= Parameter 2
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|p2= event: [[String]] - event handler name, see [[BIS_fnc_addStackedEventHandler]] fr supported event handlers |= Parameter 2
   
| [[Array]] |= Return value
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| [[Boolean]] - [[true]] on success, [[false]] on failure |= Return value
 
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<h3 style="display:none">Notes</h3>
 
<h3 style="display:none">Notes</h3>
 
<dl class="command_description">
 
<dl class="command_description">
<!-- Note Section BEGIN -->
 
 
<dd class="notedate">Posted on November 1, 2013
 
<dt class="note">[[User:neokika|neokika]]<dd class="note">
 
More info at: http://forums.bistudio.com/showthread.php?167822-Stacked-event-handlers-OnEachFrame-OnPlayerConnected-etc
 
 
<!-- Note Section END -->
 
 
</dl>
 
</dl>
   

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